My name is Jacob Pierzchala, and I'm a storyteller. Perhaps you are too.
My story begins in Grand Rapids, Michigan, and has taken me across the midwest, overseas, and back again. I received my MFA from Bowling Green State University, and currently work as a Web Developer at Güd Marketing.
This digital space is the home to many of my intermedia creations. Through many of them, I aim to explore and initiate a dialogue on the nature of worldviews and phenomenological experience. Some of my primary influences include the writings of Ray Kurzweil and Flannery O'Connor, the digital artwork of Erwin Redl and Jason Nelson, and the photography of Paul Strand.
Feel free to explore this place – you just might find something unexpected. And I encourage you to send me a message if you have a story to share yourself.
Art holds great potential. For centuries, it has inspired emotion, evoked thought, and recorded histories. Yet too often, I feel, we focus solely on the artwork or the artist, and forget the valuable role each of us plays in the equation. Auralwood's conception began with this idea, and the completed piece seeks to emphasize the importance of the viewer while simultaneously creating a unique sensory experience. An evolution of a piece created for the Toledo Museum of Art's “Zeros and Ones” exhibition, the work is dependent on its environment. When left in a space devoid of sound, the growth of this digital forest slows to a crawl. If, on the other hand, the area is filled with ambient noise, the forest springs to life, energized by volume and frequency. Participants may also step behind the screen to cast a shadow, and directly impact the visuals.
We live in a polarized world, where it is not uncommon to find issues and beliefs split into two distinct categories. In some instances this makes sense, as the world we live in operates largely in a logical manner. What this ignores, however, is the sheer complexity of the world, and the fact that not all issues can be answered strictly with a “true” or “false”. Binaries is a series of abstract digital pieces representing this polarization in philosophical discourse. When things are viewed in stark blacks and whites, there is little opportunity for a serious exchange of ideology. That is why, in these code-driven animations, black and white attract their matching values, and repel their opposites.
LIVING MANDALA, 2012
Living Mandala is an abstract, meditative experience, which speaks of the beauty that can be found in spirituality. The piece is built programmatically using web technologies, and is constantly evolving. Though it never diverges too far from its circular form, the number of variables involved in the algorithm ensure that the same image will not be experienced twice.
One of the most difficult realities that each of us must face is our own humanity. We are not all knowing, all seeing, or all powerful. The problem is that we often pretend to be. Labyrinth is the manifestation of a journey through the chaotic realm of philosophical discourse. Its purpose is twofold: to communicate my personal experience as it relates to belief, and to encourage self-analysis. In light of this, it is intended to evoke many things: frustration, surprise, confusion, fear, joy, and anticipation.
PARTICLE PARTY, 2012
A collection of HTML5 canvas particle experiments created for a friend. Motion, color, and background are customizeable.
Constructs is a series of photographs that explore various things we construct, from architecture to social identities. The images were produced using a self-constructed pinhole camera, medium format film, and black and white photographic paper.
A photographic series that aims to represent the value of mortality through the aesthetic framing of dilapidated machinery and architecture. The exhibition was accompanied by the following quote from Ray Kurzweil's The Age of Spiritual Machines: "Take death for example. A great deal of our effort goes into avoiding it. We make extraordinary efforts to delay it, and often consider its intrusion a tragic event. Yet we'd find it hard to live without it. Death gives meaning to our lives. It gives importance and value to time. Time would become meaningless if there were too much of it."
AS WAR AS DANCE, 2011
In their book "Metaphors We Live By", George Lakoff and Mark Johnson expand upon the metaphorical natures of communication and human understanding, suggesting that a change in metaphor can alter how we perceive any given phenomena. "As War, As Dance" is an abstraction of two possible understandings for argument, as discussed in the aforementioned text. We live in a world of philosophical conflict, which is understandable given the limitations of human perception. However, as we enter into this labyrinth of philosophies on a daily basis, I cannot help but wonder what the world would be like if we understood debate as a waltz rather than a battle.
An interactive, abstract representation of the power of exponential growth.
A short 3D animation built with Autodesk Maya. The intention is to play with the viewer's expectations in a fun and surprising way.
THROUGH FIRE, 2010
An abstract animation representative of spiritual journey, and the experiences of conflict, doubt, acceptance, and discovery.
VANISHING POINT, 2010
An interactive graphic novel that tells the tale of a boy and a king in a land of machines.
GREATER THAN THE SUM, 2010
My one forray into the realm of mixed media sculpture, Greater than the Sum poses questions on what it means to be human.
A series of photographs selected from a 4-month study while in Tokyo, Japan. The portraiture's significance is tied to the changes the experience brough about in me as a person.
A series of fractal experiments created in the program Apophysis.
A collection of sketches and figure drawings from the last decade.
SKIN AND BONE
"...You see my friend this day has ended right where it should be. Is it a tradgedy that life's not perfect?..."
"...each breath you are given is a priveledge, and every good moment a blessing..."
"...WE arE bOuNd To tHIS cOuNtrY bY choIces UNmaDe..."
"...route 20 might take you from coast to coast, but it won't bring you happiness. At most it will leave you wondering what lies outside the lines..."
HOLD ON TO HOPE
"...Take my hand, understand that this place is not a stone, and each end is a beginning..."
FIRE FROM THE REALM OF GRACE
"...The crowded Manhattan streets were in a deadlock. Thomas sighed. He wondered if it would have made more sense to walk than take a taxi. Thirteen blocks was worth the pain..."
AFTER A POEM BY KIM ADDONIZIO
"...There is a general consensus that the use of clichés in a love poem demonstrate a lack of dedication or a weakness of imagination..."
A portfolio site developed between 2012-present for installation artist, Erwin Redl.
JP'S COFFEE WEBSITE
An in-progress ecommerce website for a café in Holland, MI. The graphic design is by Ursula Casanova.
An owl-themed pachinko game for Android. The music is by Kevin MacLeod.
MISSILE DEFENCE FORCE
A love-letter to the Atari classic Missile Command, developed in about 6 hours with music by the talented Luke Nemitz.
M.D.F. BASE INVADERS
A twist on the classic Space Invaders game, with music by the talented Luke Nemitz.
SEAGULLS CAN'T FLY?
An arcade game for Android that featues a bouncing seagull and some very pixely hamburgers!
DAVE'S POOL REPAIR
A website developed for a local pool repair company.